Francesco AgnolettoDesign is about WHY over HOWWe are so worried about how to do things that we no longer try to understand if we should do those things.·2 min read·Mar 7, 2024----
Francesco AgnolettoThe importance of coffee routineCovid-19 has changed the way we live. Forever. Maybe not everything has gotten worse.·3 min read·Apr 29, 2021----
Francesco AgnolettoCan a UX be a marketer?About a year and a half ago my boss called me into our meeting room for a meeting. At the time I thought it was only one of our normal talk…·2 min read·Apr 27, 2021----
Francesco AgnolettoThe importance of divergingThe true story of an underrated phase of design workflow.·3 min read·Sep 15, 2020----
Francesco AgnolettoGamification Study (part 5): The StoryboardTheory and Workshop are done. The last output for this study is the Storyboard PDF.·1 min read·Sep 16, 2017----
Francesco AgnolettoGamification Study (part 4): The WorkshopTheory is done.·3 min read·Sep 9, 2017----
Francesco AgnolettoGamification Study (part 3): Gamification and his benefitsTime to show up some outputs :)·1 min read·Sep 1, 2017----
Francesco AgnolettoGamification Study (part 2): define outputsIn the previous article I wrote about a new UX challenge at Alloy: add gamification to a ticketing system software.·2 min read·Aug 26, 2017----
Francesco AgnolettoGamification Study (part 1)These weeks at Alloy we’re facing a gamification feature for a client and we want to introduce the concept, mechanics and dynamics into a…·2 min read·Aug 19, 2017----